How the iPhone Changed the Mobile Industry

Today, the iPhone, taken as a collective for each generation rather than an individual version, is the most popular gadget in the world. When it launched in 2007, few people would have predicted that success, not least because Apple had never made a phone before, and was far from the behemoth it is today. Back then, Apple had found success with its iPod, but its Mac line of computers were far from a threat to Windows in terms of marketshare, and the presiding thought was that Nokia was just too big to have any competition, let alone from a company that had never made a phone. Microsoft’s Steve Ballmer laughed at the iPhone for lacking a physical keyboard thus not appealing to business users, and bragged about how Microsoft was selling “millions and millions” of phones. Unfortunately those phones were Windows Mobile, and I’ll be surprised if anyone on the planet has a good word to say about them.

There’s no denying it, the iPhone changed the industry. But why? It didn’t invent anything, touch screens were already around, although had not been adopted by the public at large; phones were already doing email, video playback, video calls. In fact, the first iPhone was lacking some serious features: Bluetooth file transfer, USB file transfer, multimedia messaging, multitasking, video calling, navigation, a camera that could take good pictures, it didn’t even have 3G connectivity. Despite this, it caught on and transformed the marketplace to such an extent that touch screens are now the overwhelming dominant style, and Samsung has built a lot of success copying that design. So what was it about the iPhone that made it so popular?

Simplicity. Unlike other touch devices before it, the iPhone was thin and sleek. It had consumer appeal. The operating system was easy to use, streamlined, and fast. While it lacked many features, what it did include were of a high standard – reading emails was now easier than ever, and accelerometer-based games grabbed everyone’s attention. There was no clunky interface, no trying to navigate a screen using a button to tell an invisible cursor where to go. Your finger touched glass, not plastic, and everything was only a click or so away. Then there were the apps – perhaps the main selling point for the iPhone, thanks to Apple’s “There’s an app for that” campaign. Again, Apple didn’t invent it, but it did perfect it. An easy to use App Store meant searching for and finding apps was a breeze, and developers saw the potential before them. There was a whole ecosystem to take advantage of here – downloading iTunes albums and shows straight to your device and then having the famous iPod interface before you was a breath of fresh air.

True to its tacit mantra, Apple has avoided copying much from other phone companies and instead followed its own path. While it did relent and include media messaging functionality, it still has refused to include Bluetooth file transfer, mass storage, or even adopt the universal micro-USB charging port. Instead, Apple looks at the last iPhone and decides on incremental updates to make that particular experience better. And it’s been incredibly cocky in doing so – the famous “You’re holding it wrong” from antennagate on the iPhone 4 and the “It’s normal” from scuffgate of the iPhone 5 may have left a sour taste in the mouth of some users, but it hasn’t slowed down sales. Apple isn’t lying when it says the iPhone 5 is the best iPhone yet – while there can be disputes over its technology not matching the innovation in other devices, it’s a step-up from each previous iPhone. With a larger screen, a faster processor, better graphics and large storage for all your media, there’s plenty for users to be pleased with. It’s the thinnest phone in the world, and impossibly light. Looking back to 2007 and the original iPhone, it’s come a long way and the ecosystem has never been better – there’s Apple TV, iCloud, iMessage, FaceTime, a very good camera with 1080p video recording, one of the best screens in the world and now turn-by-turn navigation to try to match the competition. And unlike the launch of the first iPhone, with its exclusivity to O2, it’s now available on every network with an array of new iphone deals.

iPhone 5 “Scuffgate” & Lumia 900 Durability

Since the release of the iPhone 5, Twitter has had a new trend: Scuffgate. It’s not been the best week for Apple, with the company being criticised for its maps, and the camera suffering from a purple hue for many users. Scuffgate, however, refers to many users noticing how easily the new iPhone scratches and scuffs, to the point that some are even taking damaged iPhones out of the box.

The reason the iPhone 5 scratches easily is because it uses anodised aluminium, and Apple Senior Vice President of Marking Phil Schiller has described this as normal, saying in response to a user email that “Any aluminum product may scratch or chip with use, exposing its natural silver color. That is normal.”

It’s not actually as normal as Schiller would like consumers to believe. Apple uses anodised aluminium for its Macbooks and iMacs, and they do not suffer the same problem. Nokia also uses it on its products E7 and N8, both of which are known for their ruggedness and durability. Aluminium itself may be a soft metal, but it is not “normal” for a phone to arrive scratched – if it were, Apple should have rethought the idea to use it. The real issue is that coating is very thin on the iPhone 5, making it particularly susceptible to scratches and scuffs.

 

For comparison, here’s a video of the N8 being deliberately scratched:

 

And while we’re on the subject of phone durability (and Apple’s lack of it), the Lumia 900 gets put through its paces to see how much damage it can take:

Frozen for 2 hours.

Cooked for an hour at 200F

Used as a hammer

Thrown from a moving car twice

Dunked in a pool

Results here:

 

 

 

 

Think the iPhone 5 Has the “World’s Most Advanced Display”? You’re Wrong.

Mobility Digest has a post exploring the screen of the iPhone 5, described by Apple CEO Tim Cook as the “world’s most advanced display” at the launch event, and comparing it to the screen on the recently announced Lumia 920 (and the 900). The result? Cook is either ignorant of his competition, or he lied. If he is emulating Steve Jobs, then we’ll place money on the latter, but who knows?

To give a quick rundown, the iPhone 5 has a resolution of 1136 x 640, compared to 1280 x 768 on the Lumia 900. The iPhone 5 also has 326 pixels per inch (PPI) vs the Lumia’s 332.

The Lumia 900 has 600 nits for brightness, the iPhone 5 has 569. These Lumia specs are from its existing model, and the 920 has progressed even further. “The next generation of Clear Back Display [Nokia’s outstanding screen technology] technology found in Lumia 920 adds a high-luminescence mode that works automatically improving contrast and brightness outdoors performing even than the old CBD in 900.”

Bear in mind that 900 won awards, against the iPhone and others, for its visibility outdoors. The 920 automatically adjusts itself depending on glare and brightness outside.

The screen refresh rate on the 920 is 50% faster than the iPhone 5, producing “a clean transition from frame to frame allowing the display to deliver a steady 60 FPS without any blurring” (head over to the Mobility Digest article to see the comparison of this).

Apple is boasting about the iPhone 5’s sensitivity – the 920 works with almost anything, including thick gloves.

The end result? Compared to the Lumia 920, the iPhone 5 results are:

Screen PPI: -2%

Screen Resolution: -25%

Screen Sensitivity: it would be embarrassing to find a percentage.

Screen Refresh Rate: -50%

Screen Brightness: -5%

Screen Reflectance: -40%

Screen Outdoor Legibility: -15%

 

Apple Maps: The Disaster (And How the Competition Fares)

For iOS6, Apple realised the importance of mapping software as part of an ecosystem and decided to ditch Google Maps in favour of its own offering. This is fine in theory, but the problem is Apple has not got the maps to a particularly useful standard before pulling the plug on Google’s. This has led to a backlash from users, and even led to TomTom, the supplier, speaking out in defence of its service so it doesn’t get caught up in the criticism.

So what’s wrong with Apple’s maps exactly? A whole new Tumblr page has been created especially to show the problems, and some images can be seen below:

 

A bumpy landing lays ahead
Oulu is the biggest city in Northern Finland, but iOS doesn’t know where to find it
This is Bogota, Colombia. Apparently.

 

Mashable also has another collection of iOS6 map photos

 

This is Apple’s idea of walking navigation. The red pin marks where the blue line should be going
Mumbai does actually exist.
Looks like the Brooklyn Bridge needs some structural attention.
 

Not missing a beat in recent months, Nokia has used this opportunity to explain how its own mapping services are the industry leaders. The new aggressive marketing from Nokia is a moment to revel in for its consumers, given the company’s reluctance in the past to hype its own innovations. In the arena of maps, Google is considered the one to beat. That may be true for mindshare, but when it comes to the most superior product, Nokia stands without peers.

 

Somehow, Apple is still employing its ‘reality distortion’ field and telling people that “it’s the best mapping program on any mobile platform“. The world begs to differ Apple…